Seasons & episodes
S12 · E7Another Death Struggle: "Ninja Gaiden II: The Dark Sword of Chaos" (#96) (Part 1) 2010-01-19 · 60 min
Four years after tackling the original Ninja Ryukenden (Ninja Gaiden), our hero is forced to endure that game’s sequel: Ninja Gaiden II: The Dark Sword of Chaos.
S12 · E8We Fight Together! "Ninja Gaiden II: The Dark Sword of Chaos" (#97) (Part 2) 2010-02-02 · 60 min
Part 2 of the Ninja Gaiden II challenge. Arino continues to fight his way through the brutal game. In order to help him, Tojima returns with multiple AD's from past and present at his side. It will take the all of their combined power to finally put an end to Jaquio.
S12 · E9Captain Kacho: "Pilotwings" 2010-02-16 · 60 min
Arino takes to the sky with Pilotwings, the Super Famicom launch game that’s now almost 20 years old! This "sky sports simulation" features a variety of flying machines that the player uses to complete various challenges.
S12 · E10Catch the Rainbow: "Rainbow Island" (#99) 2010-03-16 · 60 min
Today it's Rainbow Islands from Taito, the first sequel to Bubble Bobble. In it, the dinosaurs-turned-humans Bubby and Bobby must rescue a princess, and rather than blowing bubbles, the boys shoot rainbows that they can use to climb up the levels.
S12 · E11Until We Meet Again... "Wrecking Crew" (#100) 2010-03-30 · 60 min
It’s the 100th episode of Game Center CX! And his challenge game: Wrecking Crew. The Famicom action puzzle game from Nintendo stars Mario as a demolition worker who must use his hammer to bust down all the stone walls and ladders in the game’s stages — 100 stages, incidentally.
S13 · E1The Revival! "Golgo 13: Top Secret Episode" (#101) 2010-07-22 · 60 min
Arino’s tasked with conquering Golgo 13 for Famicom, better known to English-speaking countries as Golgo 13: Top Secret Episode for NES. And coincidentally enough, it has 13 arduous stages for the kacho to try to get through as he assumes the role of the manga super spy for the first episode of the 13th season.
S13 · E2Chain 'em! "Super Puyo Puyo" (#102) 2010-08-05 · 60 min
Arino challenges Super Puyo Puyo on the hardest difficulty, but it may prove to be to difficult even for the self proclaimed puzzle kacho.
S13 · E3The Sweat and Tears of Youth: "Koshien" (#103) 2010-08-19 · 60 min
Koshien takes its name after Koshien Stadium, the regular home of Japan’s National High School Baseball Championship. All Arino has to do is complete the tournament in the game, a six-team gauntlet. For the occasion, AP Ishida will be keeping score, and AD Katayama follows by giving Arino a baseball cap.
S13 · E4Celebrating the Morning Serial Drama?! "GeGeGe no Kitaro: The Demon King's Resurrection" (#104) 2010-09-09 · 60 min
Arino’s challenge for this episode: GeGeGe no Kitaro: Fukkatsu! Tenma Daioh (Resurrection of the King of Demons) for the Super Famicom, the third Kitaro game and a pretty standard platformer. Arino must get through all 19 stages before seeing the ending; no small number for him.
S13 · E5Detective Kacho!? "Hokkaido Serial Killer" (#105) 2010-09-23 · 60 min
From the creator of Dragon Quest, comes this adventure game. As a detective you must find out who is behind a series of murders in Hokkaido and stop them.
S13 · E6The Man Who Made Dragon Quest: Hori Yuji Special (#106) 2010-10-07 · 60 min
Horii’s game career began in 1983, but before that, he was kicking around as a freelance writer. But his love of games led him to enter an Enix game design contest in 1982, the same contest that Koichi Nakamura, another part of the Dragon Quest team, would enter. Horii’s entry was a game called Love Match Tennis. Both his and Nakamura’s games ended up published, and from there, Horii was in it to win it.
S14 · E1Off-Course!? "Paris-Dakar Rally Special" (#107) 2010-10-28 · 60 min
Today’s challenge, Paris-Dakar Rally Special, is considered a bad one. It’s low-quality all-around, from a Famicom-era publisher (CBS Sony) that was never known for quality in the first place. It’s a racing game, of course — taking place in the real-life Paris-Dakar Rally — but calling it a racing game is not entirely accurate. You’ll see.
S14 · E2The Prince Becomes a Slime! "Smart Ball" (#108) 2010-11-11 · 60 min
Jerry is turned into a slime by an evil magician who also goes ahead and steals the princess. For Arino, this means he must complete all eight worlds in this cute platformer before midnight.
S14 · E3Finally That Masterpiece... "Legend of Zelda: Ocarina of Time" (#109) (Part 1) 2010-11-25 · 60 min
Arino takes on one of the greatest games ever made, and luck may be on his side.
S14 · E4The Masterpiece's Conclusion!? "The Legend of Zelda: Ocarina of Time" (#110) (Part 2) 2010-12-09 · 60 min
No episode summary available yet.
S14 · E5No, Not More Shooting! "Super Star Force" (#111) 2011-01-06 · 60 min
Arino challenged the original Star Force way back in season 1, and Super Star Force would make the second ever shooting game featured in full on the show.
S14 · E6From Beginning to End: "Ninja Spirit" (#112) 2011-01-27 · 60 min
Arino takes on this surreal side scroller, and makes amazing progess.
S14 · E7You Scared? You Sleepy? "Night of the Sickle Weasel" (#113) 2011-02-08 · 60 min
Arino recently played through the detective adventure Okhotsk ni Kiyu, and now he tackles another adventure, though this one is almost pure story: Kamaitachi no Yoru, Chun Soft’s Super Famicom visual novel.
S14 · E8And Now, Once Again... "Mega Man 4" (#114) (Part 1) 2011-02-17 · 60 min
Arinos 4th challenge in the Mega Man series, sees him battle a new foe... the mysterious Dr.
S14 · E9Climing Higher... "Mega Man 4" (#115) (Part 2) 2011-03-03 · 60 min
Part 2 of the Mega Man 4 challenge, has Arino challenging the final 4 Wily stages.
S14 · E10Arino's First Choice! "Tower of Babel" 2011-03-17 · 60 min
The Tower of Babel is an action-puzzle game where you guide the big-nosed hero up the eponymous tower. Each level is filled with L-shaped blocks that must be placed so that Arino can reach the exit door.
S15 · E1The 15th Season Starts! "Mr. Gimmick" (#117) 2011-04-14 · 60 min
The game that opens this new season is Sunsoft’s Gimmick! This platformer came at the peak of the Famicom’s life, and is a fantastic production both visually and musically. And though it may look cute and possess only six stages, it’s designed for platforming pros; a nice send-off for a system that more or less made the genre.
S15 · E2F1!? Nah, "F-ZERO" (#118) (Part 1) 2011-04-28 · 60 min
In his early 20's Arino played F-Zero on SNES more times than he can remember, because of this Arino must clear all of the original F-Zero's courses on Expert difficulty.
S15 · E3The Kacho Roars Around in "F-ZERO" (#119) (Part 2) 2011-05-12 · 60 min
Arino's F-Zero challenge has been lowered from Expert to Standard difficulty, but even so it proves to be quite a hurdle.