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← Captain Planet and the Planeteers

Seasons & episodes

S2 · E18Summit to Save Earth (2) 1992-02-15 · 25 min

Zarm, having disabled Gaia and re-taken his position as spirit of the earth, begins turning the world into little more than a dead husk. With Gaia reduced to an old woman with not much longer to live, the Planeteers and Captain Planet face their greatest threat yet...

S2 · E19Losing Game 1992-02-22 · 25 min

The Planeteers return to Kwame's homeland, Africa, to investigate strange happenings with cattle that was reported by his long-time friend and brother figure, Dr. Mabutu. Little do they know, Dr. Blight is there, scheming to convince a tribe leader (also a friend of Mabutu) to allow the injection of a serum that turns bulls into super steers in order to resolve their meat supply woes. Not only does this threaten the condition of the land, via excessive grazing, but the serum causes awkward side effects, which eventually does wear off. The Planeteers, with a hand from Captain Planet, manage to rid the land of Blight and MAL.

S2 · E20A Twist of Fate 1992-02-29 · 25 min

During an earthquake, a blow to his head leaves Wheeler lost from the others and suffering from amnesia. He finds himself literally in the shoes of a homeless man, and learns that the only difference between them is a simple twist of fate. A bang to the head restores Wheeler's memory, and he helps summon Captain Planet to rescue Teresa from a slum fire. Teresa and some shantytown residents decide to return to the countryside to pool their skills and make life better there.

S2 · E21The Great Tree Heist 1992-03-07 · 25 min

The Planeteers travel to the Northwest after hearing about an old growth forest which is, literally, disappearing into thin air. After Wheeler goes off to investigate with a pretty local teenage bird watcher, Linka spots a "flying saucer" but Kwame recognizes the pilot . . . Hoggish Greedly! They discover Greedly's scam - "Sucking up" 500-year-old trees to make pressed board furniture. Outraged, they try to stop him, but his "Tree Trasher" may be too much for them.

S2 · E22Scorched Earth 1992-03-14 · 25 min

A roofless dictator decimates the land to fight the opposition, with total disregard to the environment and human life. But there is more to the story than meets the eye. The dictator is really an old foe of the Planeteers in disguise.

S2 · E23Hate Canal 1992-03-21 · 25 min

Venice's population is relocating due to its pollution and smog affecting the land and structures - but also because of a large mutated group of rats whose bites sicken their victims. The Planeteers arrive and meet a pathologist, Resa, attempting to find a cure for the disease they cause that her young relative Pietre is suffering, and learn through clues that Verminous Skumm is behind it. But it isn't until Ma-Ti is bitten, and badly suffers, that they learn that Skumm is doing it through a substance placed in processed cheese that causes the rats and whoever they attack to become infected by contaminated canal-water. Now they have to find a cure for the worsening patients and stop the rats from terrorizing the populace with the contamination they thrive on.

S2 · E24Radiant Amazon 1992-03-28 · 25 min

Sly Sludge and Duke Nukem dump toxic waste in the Amazon rain forest, imperiling Ma-Ti's village. Ma-Ti returns to the village with Planeteers and find it in flames. When they fail to stop the fire, Ma-Ti hunts the culprits alone.

S2 · E25Fare Thee Whale 1992-04-04 · 25 min

The Planeteers are shocked to see a mother whale killed during a whaling expedition engineered by Blight and Plunder. They are even more shocked to learn that it's legal, thanks to a loophole in the international laws that allow whaling for "research." They set out to prove that Blight's research for a "whale repellent" is bogus and are helped by a young Japanese teenager who is trying to dissuade his whaler father from working for the villains.

S2 · E26Utopia 1992-04-11 · 25 min

After watching too many B-rated cyborg and gang movies , Kwame falls asleep. Shortly after, the Planeteers are called to go on a mission, where they're sucked into a freak tornado. They are then attacked by robots and have to eject from the Geo-Cruiser, separating Kwame from the others. Kwame lands into a perfect world where trash is non-existent, and is camouflaged by garbage. Meanwhile, Blight and Skumm have taken over the world with vigilante robots and gangs, and have captured the other Planeteers. They are also turned into gang members, and threaten to reak havoc on the environment. Kwame, with the aid of a new friend, must come up with a way to convince his friends that violence is not in their hearts. Once everything is back on track, the tornado returns, and wakes Kwame from what was a nightmare. He turns on the news, only to discover that gangs and violence are not far from what happened in his dream if it continues....

S3 · E1Greenhouse Planet 1992-09-12 · 25 min

Blight convinces the president that global warming doesn't exist. Will a trip to Venus sway the leader?

S3 · E2A Creep from the Deep 1992-09-19 · 25 min

Gi, while repairing the Eco-Sub, became irritated with Suchi's presence, and ignored his warning to install the new part to the sub's turbines. Now, they have no control over it's direction. This causes problems when they go after Sly Sludge, who is dumping toxic waste into an Asian sea. The waste causes mutations in the sea life, especially a squid, which grows large in size, and begins to attack people, and later a nearby city. The Planeteers must stop Sludge's illegal sea dumping, and rescue the city from the mutated creature.

S3 · E3The Deadly Glow 1992-09-26 · 25 min

The Planeteers have little time to track down a radioactive isotope that was released by two capsules from an old chemotherapy machine. But where there's radioactivity, there's Duke Nukem, and he's already got his hands on one of the capsules. Now the Planeteers must find the two little children that took the other capsule before Nukem does.

S3 · E4A Perfect World 1992-10-03 · 25 min

The Planeteers are given a tour of a new "Perfect World," a world with no pollution, clean farming and little potential for environmental backlash. All is created within a computer environment, but Dr. Blight and MAL infect this would-be "paradise" with a shot of viral pollution...

S3 · E5The Dream Machine 1992-10-10 · 25 min

Carlos, a farm boy on a small island, becomes jealous of his cousin's return from the big city. He is given the power to wish for anything he wants from Zarm, who calls himself the Dream Maker. To impress a girl that he likes and to get back at his cousin, Carlos wishes for things that will gain her interest. Soon the whole town discovers the Dream Maker, and they all want something big. Blinded by greed, the townspeople fail to realize that their natural resources are being drained in order to create the things they wish for. They soon learn the effects of this, but the Planeteers need Captain Planet to get rid of Zarm, and quell a near war between the townspeople and the villagers in the hills, who also want a piece of the Dream Maker.

S3 · E6Bitter Waters 1992-10-17 · 25 min

When visiting Skyrunner (from "Stardust"), the Planeteers come across a faulty irrigation project, engineered by Looten Plunder, who has manipulated the Tribe into allowing him to put the project into effect. Blinded by promises of riches, new jobs, and a good harvest, the Tribe must be convinced by the Planeteers that the project is more destructive than productive, before Plunder drains them of their water, and thier livelihood.

S3 · E7The Guinea Pigs 1992-10-24 · 25 min

Dr. Blight, who is doing inhumane experiments for a makeup company, is troubled by the Planeteers and the makeup company's owner. Dr. Blight tries to use them as her guinea pigs.

S3 · E8OK at the Gunfight Corral 1992-10-31 · 25 min

The Planeteers travel back in time of pursuit of Hoogish Gredly and Sly Sludge, who intend to purchase the Grand Canyon decades before it becomes a landmark and use it as a land-fill

S3 · E9Canned Hunt 1992-11-07 · 25 min

The Planeteers are vacationing on a cruise, where they meet Trevor, a big game hunter. Linka, totally misunderstanding Trevor's reasoning for enjoying hunting, takes an immediate disliking to him. They soon discover that Greedly is running a bogus "hunting" business, where tamed animals are being used (and slaughtered) to allow his clients to enjoy the ultimate hunting experience. The Planeteers and Captain Planet are captured, but Trevor comes to the rescue and helps turn the tables on Greedly.

S3 · E10Hog Tide 1992-11-14 · 25 min

In this story, we supposedly learn of Captain Planet's REAL first adventure... Gaia recounts how Hoggish Greedly's "Godfather" grandpa, Don Porkaloin, built Decco developments too close to the oceans threatning the sea-life. What shocks the Planeteers is that Gaia reveals she brought forth eco-warriors - 1940s counterparts of the present day Planeteers - to stop Don Porkalion. These Planeteers could also summon Captain Planet, who went about de-constructing Porkaloin's deccos. The Planeteers are left confused about whether or not Gaia's story was real, totally missing the point about building too close to the water.

S3 · E11A Formula for Hate 1992-11-21 · 25 min

Verminous Skumm brainwashes a high school into thinking that AIDS is contagious & dangerous. The Planeteers help out a star basketball player who is accused of having the disease. Captain Planet makes a speech to the crowd about AIDS awareness.

S3 · E12If It's Doomsday, This Must Be Belfast 1992-11-28 · 25 min

To prove to Duke Nukem that the human race will self-destruct; Verminous Skumm steals and plants nuclear devices in war-torn areas across the globe. He then plays a little war gaming and gives triggers to the warring factions in those areas. With a potential Armageddon on their hands the Planeteers race to make the opposing sides in each location see peace before they act on war.

S3 · E13The Night of the Wolf 1992-12-05 · 25 min

The ranch of Lon Talbot is under attack from wolves, and the Planeteers are called in to investigate. Talbot blames the attacks on a local occult known as "Friends of the Wolf," a group dedicated to reintroducing wolves back into Yellowstone national park, after they were forced out when the park became an attraction. The Planeteers investigate further, resulting in a confrontation with a mechanical "robo-wolf," owned and operated by Looten Plunder! Captain Planet, with the help of REAL wolves, bring an end to the robo-wolf's rampage before further destruction can be caused.

S4 · E1A Mine Is a Terrible Thing to Waste (1) 1993-09-11 · 25 min

The Planeteers argue what to do. Either go to Africa & save the animals or go to North America to save a rainforest. Gaia tells them that's there's an emergency at Commander Clash's island. And also that Looten Plunder's up to no good as well.vAt the island, Captain Pollution returns to fight Captain Planet causing destruction around the world. Meanwhile, the Planeteers try to stop Plunder, but Plunder puts them in a trap inside the cave with no way out.

S4 · E2A Mine Is a Terrible Thing to Waste (2) 1993-09-18 · 25 min

The Planeteers are still trapped in the mine while Captain Planet is still fighting Captain Pollution. As they try to get out of the mine, Kwame, Linka, Wheeler & Gi reveal their childhood stories along the way. When they got out, the Planeteers nail Plunder with help from federal agents. Then they go back to Commander Clash's island to help Captain Planet out. Captain Planet beats Captain Pollution by soaking him into some clean lava. And Pollution is gone again!

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