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Seasons & episodes

S1 · E25Endgame 2012-11-21 · 22 min

Using Jack as a diversion and with help of Dawnmaster, Chase plans to break into Eklipse Organization headquarters and free his father once and for all.

S1 · E26Rising 2012-11-21 · 22 min

An all out battle takes place between the Eklipse Organization, Core-Tech, and S.T.O.R.M. The battle ends with Core-Tech's victory and Lock is fused with another of Chase's Monsuno's by Eklipse's base exploding. Afterwards, Jeredy gives Chase the trigger switch to decide the fate of the Monsuno. However, believing there could be a way for Monsuno and humans to live in peace, Chase throws the trigger switch away.

S2 · E1Flash 2013-04-21 · 22 min

Team Core-Tech come face to face with members of the Forge Resistance, Drezz and the Punk Monks. These baddies are working for their evil boss, Professor Tallis, in obtaining a very destructive Wild Core Bomb. This thing has enough power to level an entire city. Drezz and his team sets one off and Team Core-Tech barely make it out alive. Unfortunately, Bren’s Monsuno, Quickforce, isn’t so lucky.

S2 · E2Bang 2013-04-28 · 22 min

Team Core-Tech must stop Professor Tallis and his Forge Resistance from their ultimate plan, to put a Mega Wild Core Bomb on a rocket and fly it into Westward City. After intense fighting, Bren launches Neo-Quickforce and saves the day on the ground while Chase puts himself in the rocket in order to place the bomb harmlessly into space, only to return to earth in the arms of Lock. The protective shield barely holding as they burn back down and crash land near the city they just saved.

S2 · E3Mysterious 2013-05-05 · 22 min

Medea and her team are following Team Core-Tech as Medea has a new, secret Benefactor. They are having Chase followed so that Chase can be tested! Team Core-Tech is out looking for meteor fragments and data on Monsuno Essence for Dr. Jeredy Suno's important, world-saving work.

S2 · E4Antithesis 2013-05-12 · 22 min

On the trail of a big cache of S.T.O.R.M. controlled Monsunos, Team Core-Tech walk into a trap set by a new group of Monsuno Controllers, S.T.O.R.M.'s Strike Squad! These juvenile delinquents have been picked by Charlemagne and Commander Trey to destroy Team Core-Tech.

S2 · E5Kidnapped 2013-05-19 · 22 min

Dax goes to his hometown and waits for a mysterious person to tell him information about his parents, only to find out its Dom Pyro, who tricked him so Dr. Eklipse can experiment on him to re-create what happened to Jon Ace, so the rest of Team Core-Tech must find him and save him before he becomes "Toxic Dax".

S2 · E66 2013-05-26 · 22 min

Dr. Klipse reveals his latest experiment, Number 6, a teenage clone of himself, and sends him out to destroy Team Core-Tech. While out hunting Punk Monks, Team Core-Tech discover Six and invite him along. Meanwhile, Chase has visions of his mother in some kind of warning. While battling the Punk Monks, Six is forced to choose between his father or his new friends. He picks his father, and Chase has to use a double Monsuno attack to win. The others are mad, but Chase understands Six was only trying to help his "father" and lets Six walk this time.

S2 · E7Mirrors 2013-06-02 · 22 min

Team Core-Tech awakens in a strange apocalyptic land where Monsuno Essence has taken over and destabilized the world! To save his friends and the whole world, Beyal must face the prospect of having to destroy all Monsunos. Later, it turns out to be a simulator to see if Team Core-Tech had what it took if it became real.

S2 · E8Lynchpin 2013-06-09 · 22 min

After Jeredy Suno reveals the mystery of Lock as the lynchpin bridging humanity and all Monsunos, Dr. Klipse and his cloned son Six work with Don Pyro to try to steal him and destroy Chase.

S2 · E9Insight 2013-06-16 · 22 min

While on a Core-Tech and Forge battle, Chase is transported to the Five Arms so they can steal his energy.

S2 · E10Tornado 2013-06-23 · 22 min

Team Core-Tech discovers that S.T.O.R.M. has been stacking up dangerous amounts of Monsuno essence, and One-Eyed Jack and the Desert Wolves plan to blow it up and create a tornado that could wipe out nearly half of the earth! After discovering the plan, Team Core-Tech tries to stop it.

S2 · E11Knights 2013-06-30 · 22 min

S.T.O.R.M specialist Alpha of Strike Squad wishes to prove that he is a superior Monsuno controller to Chase, and challenges him by invoking the rite of Tav Kagah.

S2 · E12Protect 2014-01-26 · 22 min

The Hand of Destiny wants a new Keeper to replenish their energy servants at the Well of Sight. A young girl with the Monsuno Sight is their target. It's up to Team Core-Tech to protect her from the Hand of Destiny's malevolent grasp.

S2 · E13Power 2014-02-23 · 22 min

Team Core-Tech follows the Punk Monks to Professor Tallis' secret base and uncovers a Monsuno Frequency experiment that goes very wrong, leaving Chase and the team to figure out a new way of fighting to win the day.

S2 · E14Extras 2014-03-02 · 22 min

Team Core-Tech loses with the help of Eklipse Battle Boosts. Klipse uses his new tech to lure S.T.O.R.M. and Professor Tallis to Coastal City where he plans to unleash a mutation gas. Team Core-Tech must stop him with their own boosts, Strike Gear.

S2 · E15Peace 2014-03-09 · 22 min

Beyal has a vision of Master Ey in trouble. Team Core-Tech races to his aid only to find One-Eyed Jack and the Desert Wolves seeking to find asylum from S.T.O.R.M.. Bekka reveals a past that links her to Beyal's. Jack, under Charlemagne's mind control, kills Master Ey, causing Beyal to become enraged. Bekka calms him down.

S2 · E16Train 2014-03-16 · 22 min

Charlemagne figures out that Jeredy is traveling on the train lines and sends in the Strike Squad to capture him. Dr. Suno calls in Chase and Team Core-Tech to stop Strike Squad before it's too late, and at the end the train transforms into a submarine, annoying Commandant Charlemagne so much that she breaks her tiny whip.

S2 · E17Combat 2014-03-23 · 22 min

Dr. Suno has a virtual reality trainer to help the kids perfect their combat expertise. When Droog causes the kids to be stuck in the virtual world, The only way out is to win or be trapped forever.

S2 · E18Frenemies 2014-03-30 · 22 min

Monsuno Sight makes Chase and Beyal vulnerable to the Hand of Destiny. The Hand of Destiny infiltrates their dreams, making them fight their friends and ripe for a capture until the rest of Team Core-Tech devises a way to wake their friends up. It is at this stage that Team Core-Tech realises that the Hand of Destiny were the ones who kidnapped Chase's mother.

S2 · E19Pulse 2014-04-06 · 22 min

Jeredy needs Team Core-Tech to break into S.T.O.R.M.'s underground base and collect harmonic samples of the original cores. But Team Core-Tech finds out this base is the seat of its new ARMADA and they would have to be lucky to get in and out alive.

S2 · E20Hate 2014-04-13 · 22 min

Droog executes his plan to use the failsafe device to destroy the Monsuno Essence and avenge the people of his destroyed planet. Team Core-Tech forms a temporary truce with Klipse and Hargrave in an effort to stop him.

S2 · E21Discovery 2014-04-20 · 22 min

Bren has a vision of Sophia while attempting to help Chase with his meditations. She directs the team to assemble an artifact known as the Pentoculus, which would guide them to her. However, a scene reveals this to be a ploy by the Hand of Destiny as they seek to shed their mortality!

S2 · E22Thunderhead 2014-04-27 · 22 min

What will Charlemagne do when she is backed into a corner? This is a question that Team Core-Tech would discover the answer to while they raid the S.T.O.R.M. archives in search of the Pentoculus pieces, but only find one.

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